The editor is composed of a main window where you can type your code, a bottom/left project list panel, to create and open projects, a top/left current project panel, to edit project, add scenes to project, add sources files to scene, a bottom bar with tools/commands and an hidden right-hand menu.
Each project is composed of one or more scenes and each scene is composed of one or more source files.
A scene is a part of a project that is displayed to user. Typical project could have for example a menu scene, a game scene that is called repeatedly with different datas for each level, an hi-score scene etc...
Scenes are managed by at least one source basic file, although you can organize the code of each scene in multiples sources.
Also added to the project are sprite packages, sound packages and plugins.
To load sprites, sounds or executes plugins code within a scene of a project, those plugins/packages must have imported into the project.